

###############################
Nasse Straße
###############################

[sound]
WetLane_1.wav
1


[3d]
0
0
0
10

[volcurve]
Velocity

[pnt]
0
0

[pnt]
40
0.4

[pnt]
80
1.0

[volcurve]
StreetCond

[pnt]
0
0

[pnt]
1
1

[pnt]
2
0

-------------------------------------------------------------------

[sound]
WetLane_2.wav
1


[3d]
0
0
0
10

[volcurve]
Velocity

[pnt]
0
0

[pnt]
40
0.4

[pnt]
80
1.0

[volcurve]
StreetCond

[pnt]
1
0

[pnt]
2
1

[pnt]
2.1
0






################################################################
[sound]
1622ind.wav
2.9

[3d]
0
-4.716
0.881
1.5

[trigger]
ev_enginestart

###################################################################

[sound]
1622le.wav
2.9

[3d]
-0.073
-4.97
1.279
1.5

[trigger]
ev_engineshutdown

###################################################################
#####Motor fordulatszám 500-850####################################
[loopsound]
1622alap.wav
44100
engine_n
650
4.0


Ha a hang 3D-s, majd a következő szakasz az aktuális hang a
szükséges paraméterek beállítása: a három koordinátát (keresztirányú, hosszirányú, magas) a busz a helyi rendszerben, és hogy a távolság,
ahol a hang lejátszása a 100%-os mennyiség:
[3d]
-0.073
-4.97
1.279
2.5

4.5


Most a hangerő görbéket lehet meghatározni: lehetőség van több görbék
Annak megadásához, amelyeket aztán egymáson mulitplikativ. Után a következő volcurve
A változó számú.

[volcurve]
Throttle

PNT-ügynök bejegyzések a szakaszonként lineáris függvény. Mindegyik PNT
Az x és y Fölött a legmagasabb és a legalacsonyabb az x-érték ez 0
[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
0
0

[pnt]
200
1

[pnt]
622
1

[pnt]
749
0.7

[pnt]
876
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
200
3

######Motor fordulatszám 600-1100#######################################

[loopsound]
1250.wav
44100
engine_n
1550
2.0

[3d]
-0.073
-4.97
1.279
2.5

4.5

[volcurve]
Throttle

[pnt]
0
0.6

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
650
0

[pnt]
800
0.7

[pnt]
950
1

[pnt]
1100
0.7

[pnt]
1250
0


#########Motor fordulatszám 1000-1550####################################

[loopsound]
1650.wav
44100
engine_n
1950
2.0

[3d]
-0.073
-4.97
1.279
2.5

4.5

[volcurve]
Throttle

[pnt]
0
0.5

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
700
0

[pnt]
1000
0.7

[pnt]
1300
1

[pnt]
1600
0.7

[pnt]
1900
0

##########Motor fordulatszám 1100-1900###################################

[loopsound]
1800.wav
44100
engine_n
2200
2.0

[3d]
-0.073
-4.97
1.279
2.5

4.5

[volcurve]
Throttle

[pnt]
0
0.5

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
1121
0

[pnt]
1340
0.7

[pnt]
1559
1

[pnt]
1739
0.7

[pnt]
1918
0

########Motor fordulatszám 1500-2000#####################################

[loopsound]
2250.wav
44100
engine_n
2500
2.0

[3d]
-0.073
-4.97
1.279
2.5

4.5

[volcurve]
Throttle

[pnt]
0
0.5

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
1250
0

[pnt]
1500
0.7

[pnt]
1750
1

[pnt]
2000
1.5




###################################################################
Külső Hangok
###################################################################

[loopsound]
675-D.wav
44100
engine_n
650
2.5

[viewpoint]
5

[3d]
-0.073
-4.97
1.279
2.5

4.5


Most a hangerő görbéket lehet meghatározni: lehetőség van több görbék
Annak megadásához, amelyeket aztán egymáson mulitplikativ. Után a következő volcurve
A változó számú.
[volcurve]
Throttle

PNT-ügynök bejegyzések a szakaszonként lineáris függvény. Mindegyik PNT
Az x és y Fölött a legmagasabb és a legalacsonyabb az x-érték ez 0

[pnt]
0
0.5

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
300
0

[pnt]
550
1

[pnt]
657
0.7

[pnt]
764
0

[pnt]
3000
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
300
3

#############################################

[loopsound]
675-D.wav
44100
engine_n
650
2.0

[viewpoint]
5

[3d]
-0.073
-4.97
1.279
2.5


[volcurve]
Throttle

[pnt]
0
0.5

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
300
0

[pnt]
550
0

[pnt]
657
0.7

[pnt]
764
1

[pnt]
1271
0.7

[pnt]
1778
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
300
3

#############################################

[loopsound]
1650.wav
44100
engine_n
1650
2.0

[viewpoint]
5

[3d]
-0.073
-4.97
1.279
2.5


[volcurve]
Throttle

[pnt]
0
0.5

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
764
0

[pnt]
1271
0.7

[pnt]
1778
1

[pnt]
2200
1.5


##################################################################################
Motor csörgő teljes gázzal
##################################################################################

[loopsound]
1000-D.wav
44100
engine_n
1000
2.2

[viewpoint]
2

[3d]
-0.073
-4.97
1.279
2.5



[volcurve]
engine_throttle_injection

[pnt]
0
0

[pnt]
0.5
1.0

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
850
0

[pnt]
1000
1

[pnt]
1250
1

########################################
A Motor teljes gázadás Külső hangja
########################################

[loopsound]
1000-D.wav
44100
engine_n
1000
2.0

[viewpoint]
5

[3d]
-0.073
-4.97
1.279
2.5

1.5

[volcurve]
engine_throttle_injection

[pnt]
0
0

[pnt]
0.5
1.0

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
500
0

[pnt]
1000
1

[pnt]
2300
1




##################################################################################
ALAPJÁRATI FORDULATSZÁMON A CSÖRGÉS
##################################################################################

[loopsound]
1622D.wav
44100
engine_n
750
2.4

[viewpoint]
2

Ha a hang 3D-s, majd a következő szakasz az aktuális hang a
szükséges paraméterek beállítása: a három koordinátát (keresztirányú, hosszirányú, magas) a busz a helyi rendszerben, és hogy a távolság,
ahol a hang lejátszása a 100%-os mennyiség:

[3d]
0
-4.716
0.881
4.5


Most a hangerő görbéket lehet meghatározni: lehetőség van több görbék
Annak megadásához, amelyeket aztán egymáson mulitplikativ. Után a következő volcurve
A változó számú.

[volcurve]
Throttle

PNT-ügynök bejegyzések a szakaszonként lineáris függvény. Mindegyik PNT
Az x és y Fölött a legmagasabb és a legalacsonyabb az x-érték ez 0
[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
450
0

[pnt]
497
1

[pnt]
530
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
300
3

##############10-40 Gázadás B-híd######################################

[loopsound]
162255.wav
44100
Wheel_RotationSpeed_1_L
205
3.5

alt: 2

[3d]
-0.079
-2.426
0.547
6


[volcurve]
M_Wheel

[pnt]
-6000
0

[pnt]
-500
0

[pnt]
0
0

[pnt]
500
0.6

[pnt]
6000
1



[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
10
0

[pnt]
30
1

[pnt]
170
1

[pnt]
230
1

[pnt]
240
1

##############55-75 Gázadás B-híd######################################

[loopsound]
1622G60.wav
44100
Wheel_RotationSpeed_1_L
205
3.5

alt: 2

[3d]
-0.079
-2.426
0.547
6


[volcurve]
M_Wheel

[pnt]
-6000
0

[pnt]
-500
0

[pnt]
-450
0

[pnt]
0
0

[pnt]
450
0

[pnt]
500
1

[pnt]
6000
1



[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
230
0

[pnt]
240
1

[pnt]
1200
1



##############10-40 Gurulás B-híd######################################

[loopsound]
1622GU45.wav
44100
Wheel_RotationSpeed_1_R
205
3.5

alt: 2

[3d]
-0.079
-2.426
0.547
6


[volcurve]
M_Wheel

[pnt]
-6000
0

[pnt]
-1000
0.8

[pnt]
0
0.6

[pnt]
1000
0.8

[pnt]
6000
0



[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
200
0

[pnt]
250
0.5

[pnt]
350
1

[pnt]
1200
1

##############10-40 Gurulás B-híd######################################

[loopsound]
1622GU20.wav
44100
Wheel_RotationSpeed_1_R
205
3.5

alt: 2

[3d]
-0.079
-2.426
0.547
6


[volcurve]
M_Wheel

[pnt]
-6000
0

[pnt]
-1000
0.8

[pnt]
0
0.6

[pnt]
1000
0.8

[pnt]
6000
0



[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
30
0

[pnt]
75
0.5

[pnt]
150
1

[pnt]
200
1



###############################################

	Türen

###############################################


Tür1 

[sound]
d1opn.wav
1

[3d]
0
6
0
2



Es werden Trigger eingerichtet. Ein solcher Sound looped automatisch NICHT, kann aber gepitcht werden -
allerdings werden Volumen und Pitch nur einmalig beim Abspielstart zugewiesen.

Der Parameter ist der Event-String.

[trigger]
ev_doortriggeropen_0

[sound]
d1cls.wav
1

[3d]
0
6
0
2


[trigger]
ev_doortriggerclose_0




Tür2 

[sound]
MD2ajtoki.wav
1.5

[3d]
0
2
0
2


[trigger]
ev_doortriggeropen_1



[sound]
MD1ajtobe.wav
1.5

[3d]
0
2
0
2


[trigger]
ev_doortriggerclose_1



Tür3 

[sound]
MD3ajtoki.wav
1.5

[3d]
0
0
0
2


[trigger]
ev_doortriggeropen_2

[sound]
MD1ajtobe.wav
1.5

[3d]
0
0
0
2

[trigger]
ev_doortriggerclose_2







###############################################



[sound]
D_schaltruck_laut.wav
1

[3d]
0.05
0.044
0.75
4.0

[volcurve]
antrieb_rucksoundvol

[pnt]
0
0.15

[pnt]
600
0.15

[pnt]
900
1


[trigger]
ev_schaltruck




[sound]
SD_hstbremse_aus.wav
1

[3d]
0
0
0
2


[trigger]
ev_haltebremse_aus


[sound]
SD_hstbremse_ein.wav
1

[3d]
0
0
0
2


[trigger]
ev_haltebremse_an

#############################################

[sound]
D_Schepper.wav
1

[3d]
0
0
0
6

[volcurve]
Klappern_Vol

[pnt]
0
0

[pnt]
1
1

[volcurve]
Velocity

[pnt]
-15
1

[pnt]
0
0

[pnt]
15
1


########################################
	Vezetési Hangok
########################################

[sound]
SD_blinker_on.wav
0.5

[3d]
-0.8
5.289
1.519
0.7


[trigger]
ev_lights_blinker_on



[sound]
SD_blinker_off.wav
0.7

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_lights_blinker_off



[sound]
SD_blinker_swoff.wav
0.7

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_lights_blinker_swoff



#####################################

[sound]
kezifek-be.wav
1.2

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_bremse_feststell_ein

[sound]
kezifek-ki.wav
1.2

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_bremse_feststell_aus



[sound]
gangwahltaster.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_gangwahltaster



[sound]
gangwahltaster_N.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_gangwahltaster_N



[sound]
SD_hupe_lang.wav
1

[3d]
-0.8
5.289
1.519
10

[volcurve]
cockpit_hupe_volume

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
cockpit_hupe_volume
3
0

[sound]
SD_hupe_an.wav
1

[3d]
-0.8
5.289
1.519
10

[trigger]
ev_hupe_an

[sound]
SD_hupe_aus.wav
1

[3d]
-0.8
5.289
1.519
10

[trigger]
ev_hupe_aus

[sound]
Ajto Csengo 1.wav
1

[3d]
-0.8
5.289
1.519
10

[volcurve]
cockpit_bell_volume

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
cockpit_bell_volume
3
0

[sound]
SD_druckregler_abblasen.wav
0.2


[3d]
-0.8
5
0.4
1
[trigger]
ev_kompressor_aus


[loopsound]
SD85_druckregler_zischen.wav
44100
engine_n
592
0.5

[viewpoint]
5

[3d]
-0.8
5
0.4
1


[conditionSingle]
bremse_kompressor
0
1

[volcurve]
-1

[pnt]
0
0

[pnt]
0.5
1


##########################################



[sound]
fekfel.wav
0.8

[3d]
-0.6
5
1
2

[volcurve]
bremse_zischvolume

[pnt]
100000
0.2

[pnt]
700000
1


[trigger]
ev_loesezischen


#########################################

[sound]
fekle.wav
0.8

[3d]
-0.6
5
1
2



[trigger]
ev_bremszischen



[sound]
kapcsbe.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_kippschalter_ein

[sound]
kapcski.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_kippschalter_aus



[sound]
hstbremse_aus.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_haltebremse_sw_aus

[sound]
hstbremse_ein.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_haltebremse_sw_an


######################################
Klíma hang

[loopsound]
klimator_55.wav
44100
cp_klimator_RPM
55
0.5

[3d]
0
5.4
1.2
3


[volcurve]
cp_klimator_RPM

[pnt]
0
0.0

[pnt]
10
0.0

[pnt]
55
1

[pnt]
66
1

[pnt]
77
0


[loopsound]
klimator_77.wav
44100
cp_klimator_RPM
77
0.5

[3d]
0
5.4
1.2
3


[volcurve]
cp_klimator_RPM

[pnt]
55
0

[pnt]
66
0.5

[pnt]
77
1

[pnt]
89
1

[pnt]
100
0

[loopsound]
klimator_100.wav
44100
cp_klimator_RPM
100
0.5

[3d]
0
5.4
1.2
3


[volcurve]
cp_klimator_RPM


[pnt]
77
0

[pnt]
89
0.5

[pnt]
100
1


######################################
Konvekciós fűtés (Ülés alatti fűtőmotor)

[loopsound]
Umluftheizung.wav
48000
cp_cabinheater_RPM
100
1

[3d]
0.7
-4.5
1.2
5


[volcurve]
cp_cabinheater_RPM

[pnt]
30
0

[pnt]
100
1

###############################

Hangszórók

[sound]
SD_lautsprech_start.wav
1

[3d]
0
0
2
2

[trigger]
micro_lautsprecherknack_start

..........................................

[sound]
SD_lautsprech_end.wav
1

[3d]
0
0
2
2

[trigger]
micro_lautsprecherknack_end

..........................................

[sound]
SD_lautsprech_rausch.wav
1

[3d]
0
0
2
2

[conditionSingle]
Snd_Microphone
1
1



******************************************
Standheizung

[sound]
Standheizung01.wav
1

[3d]
-0.7
0.4
0.6
3

[volcurve]
standheizung_volume_stufe1

[pnt]
0
0

[pnt]
1
1

[sound]
Standheizung02.wav
1

[3d]
-0.7
0.4
0.6
3

[volcurve]
standheizung_volume_stufe2

[pnt]
0
0

[pnt]
1
1

##################################
Scheibenwischer

[loopsound]
Scheibenwischer.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start


[conditionSingle]
wiperrunning
1
1

#########################################
Scheibenwischer trocken

[loopsound]
Scheibenwischer_trocken.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start_dry

[conditionSingle]
wiperrunning
1
1



##################################
Wascher
[sound]
wascher_loop.wav
1

[3d]
0
5.7
1.4
1

[conditionSingle]
wiper_wash
1
1

[volcurve]
-1

[pnt]
0
0

[pnt]
0.5
0

[pnt]
0.9
1

[sound]
wascher_start.wav
1

[3d]
0
5.7
1.4
1

[trigger]
wiper_wash_start

##################################
Fahrerfenster

[sound]
fahrerfenster_opn.wav
1

[3d]
-1.1
4.7
2.0
1

[volcurve]
cp_fahrerfenster_speed

[pnt]
0
0

[pnt]
1
1

[trigger]
ev_fahrerfenster_opn

[sound]
fahrerfenster_cls.wav
1

[3d]
-1.1
4.7
2.0
1

[volcurve]
cp_fahrerfenster_speed

[pnt]
0
0

[pnt]
1
1

[trigger]
ev_fahrerfenster_cls

[sound]
fahrerfenster_mov.wav
1

[3d]
-1.1
4.7
2.0
1

[volcurve]
cp_fahrerfenster_speed

[pnt]
0
0

[pnt]
1
1


##################################
Klappfenster

[sound]
tetoablaknyit.wav
1

[3d]
0
2
2
5

[trigger]
ev_klappfenster_opn

[sound]
tetoablakzar.wav
1

[3d]
0
0
2
5

[trigger]
ev_klappfenster_cls



#######################################
Schlüssel

[sound]
Schluessel_steck.wav
1

[3d]
-0.65
5.35
1.6
0.5

[trigger]
ev_schluessel_steck

[sound]
Schluessel_dreh.wav
1

[3d]
-0.65
5.35
1.6
0.5

[trigger]
ev_schluessel_dreh

#######################################
Kassettenrekorder

[sound]
kr_play.wav
1

[3d]
-0.137
5.527
1.570
0.5

[trigger]
ev_kr_play

[sound]
kr_stop.wav
1

[3d]
-0.137
5.527
1.570
0.5

[trigger]
ev_kr_stop



###################################################
Entwerter
###################################################

[sound]
Entwerter.wav
1

[3d]
-0.357
3.552
1.760
1.0

[trigger]
ev_Stamper


###################################################
Ticket-Kauf
###################################################

[sound]
Ticket_Geld.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givemoney

.......................

[sound]
Ticket_Geld_input.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_takemoney

.......................

[sound]
Ticket_Geld_output_1.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange_solo

.......................

[sound]
Ticket_Geld_output_2.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange


[sound]
Ticket_Fahrkarte.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_giveticket


$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
***ACHTUNG: Polyphonie-Test!!! ***

[sound]
Ticket_Geld_output_2.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange2

[sound]
Ticket_Geld_output_2.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange3

[sound]
Ticket_Geld_output_1.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange_solo2

[sound]
Ticket_Geld_output_1.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange_solo3

***Polyphonie-Test ENDE***
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$


###################################################################
	REGEN
###################################################################

[sound]
regen.wav
1.0

[3d]
0
0
3
15

[viewpoint]
2

[volcurve]
PrecipRate

[pnt]
0.0
0.1

[pnt]
1.0
1.0

[conditionSingle]
PrecipType
1
1

#######################
Fahrertür
######################

[sound]
tuerauf.wav
1.0

[3d]
-0.5
4.3
1
3

[trigger]
ev_fahrertuer_auf

[sound]
tuerzu.wav
1.0

[3d]
-0.5
4.3
1
3

[trigger]
ev_fahrertuer_zu


###########################
Bremsenquietschen


[sound]
bremse_quietsch01.wav
1

[3d]
0
2.9
0.5
3

[volcurve]
bremse_p_Brzyl_VA

[pnt]
100000
0

[pnt]
300000
1

[pnt]
600000
0

[volcurve]
Wheel_RotationSpeed_0_R

[pnt]
-200
0

[pnt]
-50
1

[pnt]
-10
1

[pnt]
0
0

[pnt]
10
1

[pnt]
50
1

[pnt]
200
0

[volcurve]
bremse_quietsch_volume

[pnt]
-1
0.5

[pnt]
0
1

[pnt]
1
1

[sound]
bremse_hup03.wav
1

[3d]
0
-2.6
0.5
5

[volcurve]
bremse_p_Brzyl_HA

[pnt]
100000
0

[pnt]
250000
1

[pnt]
600000
0

[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
-60
0

[pnt]
-50
1

[pnt]
-10
1

[pnt]
0
0

[pnt]
10
1

[pnt]
50
1

[pnt]
60
0

[volcurve]
bremse_quietsch_volume

[pnt]
-1
0

[pnt]
0
0

[pnt]
1
1

[trigger]
ev_bremse_hup

###############################
Rollo
###############################

[sound]
rollo_retract.wav
1

[3d]
-0.65
5.45
2.3
5

[trigger]
ev_rollo_retract


[sound]
rollo_loop.wav
1

[3d]
-0.65
5.45
2.3
5

[volcurve]
cp_rollo_speed

[pnt]
0
0

[pnt]
1
1


[sound]
rollo_end.wav
1

[3d]
-0.65
5.45
2.3
5

[trigger]
ev_rollo_end



